From the course: Fusion 360: Animating Assemblies
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Setting the project folder - Fusion 360 Tutorial
From the course: Fusion 360: Animating Assemblies
Setting the project folder
- [Instructor] With our exercise file opened, let's head to our first assy wheel. Hitting j for joint. Now, the motion type for this should be revolute. Moving to our axle. Hovering over this cylindrical surface. Holding control and selecting this joint origin. Moving to our body shell. Hovering over this cylindrical surface. Holding control and selecting this joint origin. Hitting okay. Repeating the procedure. Hitting j. Holding control and selecting this joint origin. Moving to the next cylindrical surface. Selecting this joint origin. Hitting okay. Hitting j. Holding control. Holding control once more. Selecting this joint origin. Hitting okay. And finally, moving to our last sub-assembly. Holding control. Selecting this joint origin. Holding control. Selecting this joint origin. Making sure motion type is revolute, and hit okay. Going to home view, and before we save our file, let's open up our data panel. Select new project. I'm going to name this to Fusion360-Animation. Hitting…
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