From the course: Migrating from AutoCAD to Fusion 360

Sketch mode/environment

From the course: Migrating from AutoCAD to Fusion 360

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Sketch mode/environment

- [Instructor] Hi everyone, in this lesson we will be discovering 2D sketch and sketch environment. Parametric modeling in Fusion 360 starts out with a 2D sketch. And that sketch can either be closed or open, depending on your tool of choice. Extrude, being the most common create tool, utilizes a close loop profile. The most basic way to enter sketch mode is by heading to Sketch and selecting Create Sketch. Let's explore this option, selecting Create Sketch. Now we are prompted to select a plane or a planar face. Selecting our x-z plane. The visual cue that we are in the sketch mode is we have our sketch palette and on top of that is we have our Stop Sketch button. Let me select Stop Sketch. As you progress and get more familiar with Fusion 360 you will be using more of the 2D primitives directly. What I mean by that, let's say you want to start a geometry by using a line or a circle. You may hit L to grab your line tool and directly select a plane or planar face to enter into sketch mode. Now any of the sketch items from Line up to Text will directly bring us immediately to sketch mode. Hitting Escape and selecting Stop Sketch once more. In AutoCAD we are creating 2D primitives such as lines, circles, and 3D geometry directly in the model workspace, while in Fusion 360 we have to enter sketch mode and from there we could create 3D geometry. Stay tuned as we get deeper into the very core of 3D creation in Fusion 360.

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