From the course: Game Design Foundations: 2 Systems, Chance, and Strategy

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Exercise: Mastering mastery

Exercise: Mastering mastery

From the course: Game Design Foundations: 2 Systems, Chance, and Strategy

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Exercise: Mastering mastery

- [Instructor] In this video we're going to explore designing for mastery. In order for people to be masterful, they need to make decisions in the game. And the outcome of those decisions must be meaningful to the game's outcome. So for this exercise, we're going to take a game whose outcome relies heavily on luck and design it so that it's completely about decision making instead. The game I've selected to do this with is a game that pretty much everyone's familiar with, Monopoly. Now, Monopoly's a well-known family game, but it doesn't really require any particular skills. There are various strategies one can make in pursuit of winning. Buy everything you land on until you have no cash. Buy everything you land on and mortgage what you have to get the cash to buy more stuff. Or only buy the properties you really like. There are other strategies that are a mix of these things, but overall, that's basically the way you play. If we hear someone declare that they're a great Monopoly…

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