From the course: Game Design Foundations: 2 Systems, Chance, and Strategy
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Mastering skill in games
From the course: Game Design Foundations: 2 Systems, Chance, and Strategy
Mastering skill in games
- [Woman] In this video, we'll be discussing the role of skill in games. Let's start by imagining two very different board games, Candyland and chess. Now Candyland is a game for kids. In this game, you draw a random card and you move your token to a square of the same color. The first player to the end wins. Chess, on the other hand, is a game generally played by adults, but it can be played by anyone capable of understanding its rules. In chess, two opponents face-off against one another, moving their pieces across the board and taking their opponent's pieces until finally one arrives at checkmate. I've seen some incredibly demanding games of chess. There's a significant contrast between the two games. Candyland is a game of pure luck and requires no skill. In fact, you could include your dog in a game of Candyland as a completely valid player, provided you flip the cards for it. Chess, on the other hand, is a game of pure skill. It's famous for the images we've all seen of players…