From the course: Game Design Foundations: 1 Ideas, Core Loops, and Goals

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Types of game designers

Types of game designers

From the course: Game Design Foundations: 1 Ideas, Core Loops, and Goals

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Types of game designers

- [Narrator] One of the easiest ways to find out what a game designer does, or any profession for that matter, is to look at the want ads for jobs in that industry. Want ads show that a game designer does a great many different tasks. If you look closely at an ad, it becomes pretty clear what you need to do to do the job. Designing game levels, system design, writing design docs, balancing the game, all of these are things a game designer may do. Now, when I got into the industry way back in the 1980s, there was one type of game designer, and we called them programmer. The programmer was often a one-person show responsible for design, programming, sound, and art, all in one. Eventually, games grew larger, and with the increased size came a specialization of tasks. Teams formed, and we had artists, programmers, designers, and audio specialists. Eventually producers came along to network and schedule the increasingly growing teams. In the last 10 years, we've seen greater specialization…

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