From the course: Learning Grasshopper
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How to move geometry with vectors in Grasshopper
From the course: Learning Grasshopper
How to move geometry with vectors in Grasshopper
- [Instructor] In this video, we'll put our basic vector knowledge to work, by moving geometry in space with the move component, along with some unit vector components. So, our goal here is to move the sphere that right now is centered on this construct point location. First thing we need to do to set up this vector movement, is go to the transform component tab, and look under the Euclidean panel, for the move component. So, moves, first input, asks for a base geometry. In that case, that's going to be our sphere, so we'll plug that in here. Now, move second input asks for a translation vector, so that's the one labeled by T. And by default, it's defined locally as 0.0.10. If I look at what's happening in my Rhino window, I can see the duplicate sphere created by move, it's highlighted green right now, and it's above the original point by 10 units. So, the translation vector has moved the point, zero units in X, zero…
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Contents
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How to use data matching in Grasshopper5m 13s
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How to use mathematical operator components in Grasshopper2m 36s
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How to use comparator components in Grasshopper4m 21s
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How to generate random and Fibonacci sequences in Grasshopper4m 55s
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How to make custom explicit math functions in Grasshopper4m 47s
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How to make custom parametric math functions in Grasshopper5m 26s
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How to control data flow with logic gates in Grasshopper3m 24s
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How to construct vectors in Grasshopper4m 46s
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How to move geometry with vectors in Grasshopper5m 25s
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How to analyze vectors in Grasshopper3m 22s
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