From the course: Grasshopper: Tips, Tricks, and Techniques

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Operating in twisted spaces, NURBS systems

Operating in twisted spaces, NURBS systems

From the course: Grasshopper: Tips, Tricks, and Techniques

Operating in twisted spaces, NURBS systems

- [Instructor] Welcome, I have my exercise file open already. In this video, I want to talk about coordinate systems, specifically focusing on the twisted space created by NURBS surfaces and we'll talk about some of the standard ways of transforming geometry from the world coordinate system into a twisted surface coordinate system and then we'll look at an alternative way that captures more of the twisted space, so to speak. So, I have two surfaces here. These are these two surfaces in the script and then I have this piece of geometry here that I'm going to morph. So, let's go to transform, go to morph and I'm going to create a blended box between the two surfaces. And, this is nice because I'm creating this three dimensional space that is basically in between these two surfaces. I'm controlling all the space by creating two surfaces at the top and the bottom of that twisted space. So, the first surface is going to go in…

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