From the course: Grasshopper: Tips, Tricks, and Techniques

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Unfolding from scratch, part 1

Unfolding from scratch, part 1

- [Narrator] I have my exercise file open already. In the prior video we talked about unrolling, the native functionality within Rhino that allows you to unroll curving surfaces or polysurfaces. And how we can wrap that functionality in a component within Grasshopper either by importing a plugin that has done that already, or by building our own custom component. In this video I want to focus on unfolding, which is distinct from unrolling, and is more about unfolding flat surfaces. So if you have a polysurface with planar surfaces or if you have a mesh, it's much more efficient to unfold than actually calculate or attempt to calculate an unrolling for each of those twisted faces. And we can build this up from scratch. It's also helpful to understand how this logic works because there are plugins like Ivy that use a similar logic when they're letting you unfold complicated objects. So what do we have here? So I have a cube…

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