From the course: Houdini 15.5: Dynamics and Simulation
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Combine results and export alembic - Houdini Tutorial
From the course: Houdini 15.5: Dynamics and Simulation
Combine results and export alembic
- [Instructor] So our simulation is all done and set up here and we flip booked it, we looked at it, we're happy with the results, and an important final step of the process is bringing all of the high res geometry together in one new geometry node, and exporting that as an Alembic file. Often we want to do that just to cache our results along the way in Houdini as we keep building our scene. And sometimes we want to take that Alembic file and use it in a different piece of software. I just want to make a new geometry node. I'm going to call this output and I'll color it a darker yellow. Now if we go into the shell node for a second here you can see that I've put these underscore out null nodes on the end of our chains where we want to grab our geometry from in all of our different pieces. This is just a standard thing I do so I always know where to grab from, from an object merge node or somewhere else. That it's always a consistent nomenclature and a consistent end point of my…
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Contents
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Process overview56s
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Source assets1m 49s
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Create simulation with shell and ground4m 43s
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Create collision geometry for shell8m 17s
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Create collision geometry for ground8m 28s
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Add base into simulation3m 18s
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Create collision geometry for base8m 17s
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Add frame into simulation4m 56s
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Add crates to simulation6m 39s
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Add cans to simulation5m 2s
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Tweak sim and constraint parameters7m 1s
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Modify attributes on shell constraints9m 6s
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Modify attributes on frame constraints4m 37s
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Apply simulation to full-resolution shell4m 26s
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Apply simulation to full-resolution geometry3m 3s
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Run simulation and create flipbook5m 1s
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Combine results and export alembic7m 9s
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