From the course: Houdini 15.5: Dynamics and Simulation

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Create tentacle geo from wires

Create tentacle geo from wires - Houdini Tutorial

From the course: Houdini 15.5: Dynamics and Simulation

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Create tentacle geo from wires

- [Instructor] Now we're going to go back into our tentacles geometry object, and grab out the SIM geometry we just cached, and build the final actual geometry for those tentacles. I'm going to turn off the body and WIRE_SIM_GEO here, turn on our tentacles and go inside there. So the end of the chain, the last one in here, there's this dopimport node but we actually don't need that anymore, 'cause we're going to bring our SIM back in from the cache that we just created in this WIRE_SIM_GEO node. So go into the WIRE_SIM_GEO node, I'm just going to do my traditional, add a null on the end. Let's do an underscore out, so we know where to grab from, go into tentacles, and now underneath this dop we'll do an object merge. We will go to, let's close these up, we'll go to WIRE_SIM_GEO out and then voila. Now we've merged in our simulated objects, and what we want to do is we want to blast out the arms. Because we just want the tentacles. So I'm going to lay down a blast node. Under Group, we…

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