From the course: Houdini 15.5: Dynamics and Simulation
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Create volume noise for wire sim - Houdini Tutorial
From the course: Houdini 15.5: Dynamics and Simulation
Create volume noise for wire sim
- [Instructor] Now that we have our initial wire simulation set up, what we're going to do is we're going to create our volume noise that we're going to invect those wires with to give us some even nicer, organic tentically undulation for this asset. On our top object level here, I'm going to create a new geometry node. I'm going to call that vel, it's going to be our little velocity volume. I'm going to make that light yellow and let's dive into it. Let's turn on show all objects, so we can just see our wires as well. I'm going to blast out our default file, lay down a box. Let's scale this up and around our wires. So I'll make that six, eight, six, and I'll make the center negative two. Zoom out here, the W key for wire frame and okay, you can see that we have a box that's surrounding the tentacles and that quite a bit more. That's good. Now I'm going to turn on, hide other objects, and what we're going to do is we're going to lay down a fluid source node. This is a node that often…
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Contents
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Process overview44s
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(Locked)
Create FEM simulation3m 53s
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(Locked)
Create a point deform system7m 16s
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(Locked)
Run and cache FEM simulation2m 27s
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(Locked)
Prep edge geo for wire sim2m 4s
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(Locked)
Create tentacle geo7m 3s
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(Locked)
Create tentacle sim4m 36s
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(Locked)
Create volume noise for wire sim3m 9s
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(Locked)
Add volume advection to wire sim5m 42s
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Create wires from arm geo5m 27s
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(Locked)
Add arm wires to wire sim3m 15s
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(Locked)
Combine and export wire sim3m 36s
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(Locked)
Create tentacle geo from wires8m 59s
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(Locked)
Wire deform arm geo with wires7m 5s
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(Locked)
Ray arm geo to body geo6m
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(Locked)
Combine elements and export alembic3m 34s
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