From the course: Houdini Engine for Cinema 4D and Maya

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Creating a basic Houdini network

Creating a basic Houdini network

From the course: Houdini Engine for Cinema 4D and Maya

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Creating a basic Houdini network

- The networks we create in Houdini can be packaged up as Houdini Digital Assets or HDAs and these can be exported for use in other applications via the Houdini Engine plugin. In this video, we're going to take a look at building a simple network that will then package up as an HDA and then later on, we'll look at that being used in both Cnema 4D and in Maya. If you've watched the Up and Running with Houdini course, this is very similar to one of the things we built in there and we'll go through it fairly quickly and we'll build just a simple little system that we can then promote its parameters and see how to use it in another environment. Alright, so let's dive in. First thing we're going to do is just simplify the UI here a little bit so we can use our screen real estate to our advantage. I'm going to go up to our shelf and you see this little vertical bar here and it says Hide Shelf Dock, I'm going to hide that. I'm going to go to this pane in the upper right and I'm going to turn…

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