From the course: Houdini: Advanced Motion Graphics

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Flipbooking final results

Flipbooking final results - Houdini Tutorial

From the course: Houdini: Advanced Motion Graphics

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Flipbooking final results

- [Voiceover] As a final movie in this chapter we're just going to take a look at flipbooking our output here. As you can see we've added some lighting and changed the shaders, and just made everything look a little bit better so we can have a nice little preview result. What we have done is previously we had unpacked the alembic and we'd done that UV quick shade which is actually kind of a slow way to look at it because we are unpacking stuff. Now we're actually just looking at the geometry straight through the transform pieces node with a shader applied. You'll notice that all that's happening in real time and we can play it back almost full speed. So that's really really great. Everything looks good, we have some nice little bit of shininess here. We can get a nice effect of our result. Okay, so we are going to maximize this pane. I'm going to go to my Flipbook icon and right-click on it. Set the size 1280x720. Let's set our output to desktop exercise files chapter four flip. I…

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