From the course: Houdini: Advanced Motion Graphics

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Geometry prep and procedural animation

Geometry prep and procedural animation - Houdini Tutorial

From the course: Houdini: Advanced Motion Graphics

Start my 1-month free trial

Geometry prep and procedural animation

- [Voiceover] In our 01_02_Start file, you'll see we have some nodes already set up for you with some geometry in place so we can start diving in to look at wire dynamics with the provided model. When you go to my CORE_BUILD_01 node, click on and hit the I-key to dive into there, and you can see we've got a few things going on here. I have the subnet here, this CORE_MODEL_BUILD_01, which has all the actual building of the model inside if you want to go and see how that was put together, but for the purpose of this course, we aren't worried about all the nitty-gritty of how to build everything from the core components, so I've already baked that out as bgeo for you. So we've got our file here, and if we middle mouse click, we can see that there's a lot of different groups, there's a bunch of different attributes on different pieces of geometry, so there's a lot already set up in here. What we want to do is we want to break this apart into four different component parts, and these are…

Contents