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IPR rendering

IPR rendering - Houdini Tutorial

From the course: Houdini Essential Training

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IPR rendering

- [Instructor] Now, we're going to take a look at actually starting to render our scene. And the first thing we're going to do is we're going to look at how to use the IPR renderer in Houdini, which is a really great way to tune our shots as we get into the lighting and shading part of the pipeline. So, what we're going to do is over on our left side here in this pane you can see the third default tab is render view. So, let's click on that render view tab. And, again, as we've discussed all of these tabs are agnostic. We can make anything, anything, so if you've changed this around, or this doesn't look quite right, all you need to do is right click on any tab and make that a render view tab. Okay, so, you see we have a bunch of different options here, and so what I want to do first is we haven't set up any rendering nodes at all in our scene. And when we start off the bat like this, without any set up, then when we do our first render one can automatically get created for us. So…

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