From the course: Houdini: Advanced Motion Graphics

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Importing our alembic file into CINEMA 4D

Importing our alembic file into CINEMA 4D - Houdini Tutorial

From the course: Houdini: Advanced Motion Graphics

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Importing our alembic file into CINEMA 4D

- [Voiceover] Now we're going to take a look at importing our Alembic geometry into Cinema 4D just so we can check the results of what we did in Houdini and so I can show you how easy it is to get those results into here. So go File, Merge, and then we will go to Exercise Files, Chapter 1, ABC, CORE_01.abc. Let's open that up. Framerate is 24, scale one meter. Okay, bring that in, and then voila, here we go. I'm going to change my timeline to the 600 frames we've got. Stretch this out. Let's go to frame 300. Let's drop the needle in the middle. I'm going to change our display to Constant Shading Lines. And there we go. You can see we've got our Alembic file brought into here. Looks pretty cool with all these lines. One thing to note is that Cinema 4D does not support vertex colors, so the vertex color information will not come over as it will in Mayan and some other applications, but no big deal. That was basically for preview visualization purposes anyway, and if we go to objects…

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