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Mantra quality settings

Mantra quality settings - Houdini Tutorial

From the course: Houdini Essential Training

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Mantra quality settings

- [Instructor] Now that we've taken a look at how to do the basic settings on a Mantra node to assign a camera and to set an output directory path now we're going to look at how we can setup some quality settings. So we're going to go over to the Rendering tab here and you can see that we've got a lot of options and this is where we set up all our primary sampling parameters that allow us to get a higher quality render. This is obviously a very large topic and I'm just going to go over the basics of the primary parameters we're initially concerned about to get our scene dialed in. There's quite a number of settings and lot of this is very scene-specific and shot-specific. So first off we've got our Rendering Engine drop down menu and by default we're on our Ray Tracing engine and the other primary Rendering Engine we would be using is the Physically Based Rendering engine. For this we're just going to use Ray Tracing, 'cause we don't have a lot of like diffuse global illumination…

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