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Polysplit and edge loops

Polysplit and edge loops - Houdini Tutorial

From the course: Houdini Essential Training

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Polysplit and edge loops

- [Instructor] Now we're going to take a look at two very fundamental modeling operations, which is splitting polygons and creating Edge Loops. And these are things we do for a variety of reasons, and we're going to show you how to do these operations on very simple, basic assets so we can get the fundamentals understood that you can then move forward and then apply to more elaborate objects. So first we're just going to into our little model network at the bottom here. I'm going to turn off ghosting, so hide other objects. Hit the "escape" key here in the view port to go in view mode. Hit the "h" key to home our view and turn on the grid. Just so we're in a nice basic mode here to be able to split this polygon. Alright, I'm going to go into headlight viewmode, this looks incredibly basic. Alright, so I'm going to frame this up. Now that we have this framed up, what we want to do is we have a six sided polygonal face here. And what we want to do in proper pro-modeling is have…

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