From the course: Houdini 15.5: Dynamics and Simulation
Process overview - Houdini Tutorial
From the course: Houdini 15.5: Dynamics and Simulation
Process overview
- [Instructor] In this chapter, we're going to look at using a number of more organic, soft body dynamics techniques to create this jellyfish asset. Going to play this back here. And we're going to do this by starting off with a couple base assets that are provided, but doing a very little bit of animation up front, mainly just to animate the top body of this object, which is done with some chops. And then everything else is created via simulation systems. And this is a great way to create organic, beautiful motion for all sorts of different primary or secondary needs, using dynamic systems. We're going to look at finite element solvers, wire solvers and pop solvers, working in concert in different ways to create this final result. So let's dive into making this jellyfish.
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
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Process overview44s
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Create FEM simulation3m 53s
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Create a point deform system7m 16s
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Run and cache FEM simulation2m 27s
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Prep edge geo for wire sim2m 4s
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Create tentacle geo7m 3s
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Create tentacle sim4m 36s
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Create volume noise for wire sim3m 9s
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Add volume advection to wire sim5m 42s
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Create wires from arm geo5m 27s
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Add arm wires to wire sim3m 15s
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Combine and export wire sim3m 36s
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Create tentacle geo from wires8m 59s
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Wire deform arm geo with wires7m 5s
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Ray arm geo to body geo6m
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Combine elements and export alembic3m 34s
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