From the course: Houdini Essential Training

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Selection

Selection - Houdini Tutorial

From the course: Houdini Essential Training

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Selection

- [Speaker] Now we're going to look at object and component selection. So, now we're just in the default object level of our scene, and we have this basic sphere in a geometry object. And if we just click on it like this, you can see it gets selected. And then if its select flag is on here, it's selectable. So, let me click on my select cursor, and you can see that we can select various things in the scene just this way. I can select our object here. I could hit the "t" key to get a transform manipulator, and I could move it back and forth. And there we go, that's how we could select and move an object at this top level. We can't deform it, we can't do any modeling at this level, but we can select and transform, rotate, or scale an object. Okay, so let me zero that out. Now, let's go into actual component selection, where we'd want to actually select points and deform them on that model. So I'm going to go into my sphere object. I'm going to turn off the ghosting, so we don't see…

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