From the course: Learning Houdini

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Understanding additional geometry functions

Understanding additional geometry functions - Houdini Tutorial

From the course: Learning Houdini

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Understanding additional geometry functions

- We've looked at a bunch of the geometry operations in Houdini. And I want to point out a few other really basic things that we use all the time. There's clearly a ton more than this that we could get into, but I just want to show you three really basic important things that you find yourself needing to do with models. So the first one is just dealing with UVs. And this could be a whole world in itself. And there's obviously a lot of manual UV techniques and automatic UV techniques. And I'm just going to show you how to make sure we can get UVs onto our models. So I'm going to turn on this first geometry object here, and I'm going to dive in. And I just have a basic tube in here. So we can see if I middle-mouse click, there's no UVs. There's just 1 Point Attribute and we have the P attribute. I'm going to right-click under here. And I'm going to go to Material. And I'm going to go to UV Texture. And now if I middle-mouse click, you can see that we have a UV Point Attribute as well…

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