From the course: UX Foundations: Prototyping (2017)

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Paper prototyping techniques

Paper prototyping techniques

From the course: UX Foundations: Prototyping (2017)

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Paper prototyping techniques

- [Narrator] Creating paper prototypes should be a simple process, and focus on understanding high level attributes of the design, like layouts, light interactions, and flows. Paper prototypes need someone to facilitate the conversation because it takes a little bit of imagination for the user to walk through a simulation of an experience like shopping online when using a paper prototype. A facilitator will be able to offer context by providing scenarios to think about, and to help guide the user, if they get stuck. Or to get the user to speak more about their thoughts on the design to expose what's missing, and how things should work. Paper prototyping is pretty easy to do. All you need is a black marker, paper, and some sticky notes. You don't have to worry about whether or not you can draw, everyone can draw, and the fidelity just needs to be clear enough to get your point across. Which is pretty easy to do with just squares, rectangles, lines, and words. For testing mobile paper…

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