From the course: InfraWorks 2021: Animating Infrastructure Designs
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Adding city furniture - InfraWorks Tutorial
From the course: InfraWorks 2021: Animating Infrastructure Designs
Adding city furniture
- [Instructor] Right, I promised you traffic lights. Let's head over to our junction and grab some traffic lights. So, where am I? Let's hit escape to make sure nothing is selected. And here's my junction. Okay, the first thing I'm going to do is I'm going to zoom in and I'm going to delete this bollard. Now, if I'd brought my FBX in as one single file, I would not have been able to do that. So it's just good to bear in mind what you want to be able to do with the model when you bring it into Twinmotion. So under objects under city you see here that we have a bunch of city furniture we've got bolas, we've got planters, we've got lanterns, we've got, you know, all sorts of things. So under city just search for traffic and we'll see here that we've got a number of traffic lights. Now there aren't a lot of traffic lights but if you check out the Epic Games Unreal Engine website you'll see that you can…
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Contents
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Basic road materials4m 15s
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Using decals on a road4m 59s
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Add decals to a user library1m 23s
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Decal drawing order2m 36s
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Parking decals4m 14s
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Adding city furniture2m 33s
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Adding parking barriers8m 16s
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Adding a vehicle path4m
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Creating a custom vehicle path3m 45s
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Custom path options5m 20s
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