From the course: Audio Foundations: Reverb
Unlock the full course today
Join today to access over 22,500 courses taught by industry experts or purchase this course individually.
Timbre and texture
As we know from our earlier discussion about the frequency-dependent parameters in most reverb processors, reverb doesn't treat all frequencies the same. reverb devices have a frequency response that's not typically flat, and the frequency response varies by design from plug-in to plug-in and preset to preset. Shown here is a reverb where the low frequencies get a bit of a boost, they last a little bit longer while the high frequencies roll-off. This is typical of reverbs that are influenced by actual spaces. The extra low-frequency resonance is known to be flattering for romantic orchestral music in large concert halls. The high-frequency reverberation decays more quickly, influenced by the real world property of air absorption in concert halls, and so many digital reverbs wanting to emulate the sound of the great halls do a good job of reproducing these spectral features and reverb. But a Spring reverb, a reverb built on the mechanical system using metal springs, not surprisingly…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
-
-
Choosing the right reverb for each of your tracks2m 17s
-
Simulating space with reverb5m 42s
-
Hearing space in the mix6m 33s
-
Timbre and texture3m 36s
-
Shaping tone and timbre with reverb5m 49s
-
Creating contrasting sounds for your tracks4m 43s
-
Using nonlinear reverb to help a track cut through4m 25s
-
Emphasizing the reverb using predelay3m 23s
-
Strategically blurring and obscuring tracks1m 46s
-
Get in the Mix: Changing the scene by changing reverb7m 37s
-
Get in the Mix: Gating reverb to emphasize any track in your production5m 52s
-
Reversing reverb to highlight musical moments9m 36s
-
Synthesizing new sounds through reverb6m 42s
-
Get in the Mix: Supporting a track with regenerative reverb6m 31s
-
Getting the most out of room tracks17m 39s
-
-
-