From the course: Final Cut Pro X & Logic Pro X: 2 Mixing Dialog, Music, and Effects

Welcome

- [Joe] I'm Joe Godfrey, and welcome to this title on post-production audio mixing using Logic Pro X. It's surprising how many filmmakers and editors who are very comfortable with lighting, and casting, and shot selection will cringe when it's time to work with sound. If you're a sound designer or composer, this can be good news because many of the skills you use for those arts, can be applied to crafting a soundtrack if the budget can afford a specialist. If you're a filmmaker and you can't afford a specialist, maybe you're interested in adding to your skillset. Pro Tools has traditionally dominated audio post, Nuendo's making end roads, and in this title, we'll work with dialogue, sound effects, and music in Logic. So here's a string of 15-second TV promos using announcer voiceover, sound on tape, sound effects, and then there's some music tracks down here at the bottom. So you can easily lay out Logic to do your audio post work. So what will we learn? Our goal is a mix that can be laid back to the final cut timeline. So to get there, we'll be creating the type of tracks we need for audio post, setting levels, making edits to the dialogue, refining the EQ and ambiance, fixing and adding sound effects, and tweaking the music. I've used Pro Tools. There it is, up there in the corner, standing ready, but we're going to stick with Logic in this title. I've used Nuendo. Back in the day, I even did audio post on a Synclavier before moving to Studio Vision, then moving to Logic 4 when Opcode went away. So my background is composition and scoring, and Logic is my preference for that. But in this title, we'll stick to using Logic for audio post, so let's get started.

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