From the course: Modo Product Visualization: Shoe Modeling

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Creating a procedural bevel

Creating a procedural bevel - MODO Tutorial

From the course: Modo Product Visualization: Shoe Modeling

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Creating a procedural bevel

- [Narrator] So now that I've finished re-topologizing the sole of the shoe, I can start beveling out the tread. And I'm going to use procedural tools to do this, which will give me the flexibility to make changes later if I need to. So in order to do this, I'm going to create a procedural mesh, and I'm going to import my new topology into it. So I head over to the item list, and I'm going to hit the end key to create a new empty mesh item, which I'm going to name sole bevel. Then I'm going to hide the sole topology mesh, and then I'm going to come over, click this icon, to open the mashups panel. And I'm going to import the sole typology mesh, into this procedural mesh. So to do this, I'm going to click on add operator, and in the add mesh operation pop over that, opens up. I'm going to search for merge, and then I'm going to double-click on the merge meshes mesh operator, to load it into the scene. I'll expand the…

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