From the course: Modo Product Visualization: Shoe Modeling

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Duplicating the eyelets

Duplicating the eyelets - MODO Tutorial

From the course: Modo Product Visualization: Shoe Modeling

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Duplicating the eyelets

- [Instructor] So now that I've created the basic geometry for the eyelet, the next task is going to be to duplicate it around the shoe. Now, luckily in Modo, this is relatively easy thanks to the work plane. But before I can start duplicating my item, I need to set it's pivot point or as it's known in Modo, it's center. So by default, when you create new geometry, the item center is going to be at the center of the world. But I want to move and align the center so that it aligns with the geometry itself. So let's start by hiding the background geometry. Then, I'm going to come up to this button on the toolbar which is going to allow me to select the center or the pivot. Now, don't worry about the difference between the two, as long as you're not animating, it's the center that you need to concern yourself with, so I'll select that. And as soon as I do this, you can see that the item center is drawn here in the center…

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