From the course: Modo Product Visualization: Shoe Rendering

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Grips

Grips - MODO Tutorial

From the course: Modo Product Visualization: Shoe Rendering

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Grips

- In this video, I'm going to create the material that's going to be applied to these grips at the rear and the top of the shoe. So, let's locate the material on the Shader Tree with the grip mesh selected, I'm going to right-click on it go to Shaders in the resulting menu and select the material to locate it in the Shader Tree. I'll change the shading model to Principles. I'm going to increase the roughness all the way to 90%. I'm going to set the sheen to 100%, and do exactly the same with the sheen tint. And then, I'll need to set the color. But before I do that, I'm going to open my images panel and I'm going to select my color palette image, so that I have it open for reference. And this time, I want to use an accent color. So, I'm going to use this pale blue here on the far left. So, I'll reselect the grips material in the Shader Tree. I'll click on the diffuse color to open the color picker and I'll drag it to pin it.…

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