From the course: Modo Product Visualization: Shoe Rendering
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Material variations - MODO Tutorial
From the course: Modo Product Visualization: Shoe Rendering
Material variations
- [Instructor] In this video, I'm going to render some color variations on the materials using Render Passes. I've done a little bit of setup already. I'm just going to maximize the Shader Tree and I'm going to expand all the photos in one go I'll show you how to do that. If I collapse the main render item and then hold the shift key as I expand it again is then going to expand all of the subgroups within it. And you'll see that we have all these materials that are colored red and these are essentially copies of the original materials but with the colors changed. And if I filter my Shader Tree to materials only what I can do is use the control key to select all of the materials that are labeled with the red color and then using the Properties Panel. If I switch to the Materials Transparency tab I can enable and disable all the materials in one go. So I'm going to open the Render Pass this panel and I'm going to create a…
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Tweaking the lights9m 46s
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Preview rendering6m 56s
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Creating render passes6m 12s
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Setting up the camera3m 52s
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Which engine?4m 32s
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Render settings12m 28s
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Material variations2m 5s
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Lighting and POV variations for marketing4m 51s
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