From the course: Modo 2019 Essential Training

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Setting up the project

Setting up the project - MODO Tutorial

From the course: Modo 2019 Essential Training

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Setting up the project

- [Instructor] This section of the course is going to be a step by step walkthrough in which I am going to model, texture, and render a vintage synthesizer. And to begin with, the first step I'm going to take is to create a dummy mesh, which is going to serve as a guide for dimensions. So I'm going to activate the cube tool, and what I want to do is to create a box which is 600 millimeters wide by 400 millimeters deep, and 300 millimeters high. So these are the values that I've entered in the dimensions. Once they're in, I'm going to click apply to create the cube. And then I'll hit q to drop the cube primitive tool, and I want to align this cube to the ground plane, so I'm going to switch to polygon mode, I'm going to click on the ground align tool, and then I'm simply going to click on the cube, and that's going to automatically align it to the ground plane. So I hit q to drop that tool. Next I'm going to select my mesh in the item list, and I'm just going to click once again, so…

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