From the course: Modo Product Visualization: Shoe Modeling

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Toe panel

Toe panel - MODO Tutorial

From the course: Modo Product Visualization: Shoe Modeling

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Toe panel

- [Instructor] In this video, I'm going to create the toe panel at the front of the shoe. And this will be done using our now familiar, retopology workflow. I've created a new empty mesh item, called toe panel topology, and this is selected in the item list. I'm going to hide the sole bevel mesh. I'm also going to switch into polygon mode and switch to the typology tools. I like to fit the pencil, and zoom in on the front of the shoe. I'm going to start drawing out a strip of quad polygons, just here, along the top. And that's probably enough to get started. So I'm going to hit q to drop the pencil. Then I can switch to the topology pencil and continue creating the toe panel. I'll speed the video up, when I do this. And once the basic topology has been created, I can hit q to drop the typology pencil. Then I head over to the item list and I'm going to create a new empty mesh item, and I want it to be at the bottom…

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