From the course: Marvelous Designer: ArchViz Cloth Simulation and Details

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From the course: Marvelous Designer: ArchViz Cloth Simulation and Details

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- So we're ready to begin creating the final piece for this project, which is the Sierra Chair. And as you can see here, the resolution will be a problem for us, because this is a very subtle piece. And we have really slim pieces of metal to hold the chair together. So, you need to pay attention to that when you're exporting your models. When you have these type of geometry here, you need to have a lot of resolution. Otherwise, the fabric will run through it because you won't have enough information to make the collision calculations. So what I did here, was to create subdivisions in everything I knew the fabric would collide with. So you can see that I have a lot of resolution on these metal pieces here on the top here and especially on the strips. I made sure that I had enough points to have a proper calculation there. If we have a really high resolution fabric inside of Marvelous Designer, but the avatar…

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