From the course: Modeling a Cartoon Character in Maya

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Accessorizing

Accessorizing - Maya Tutorial

From the course: Modeling a Cartoon Character in Maya

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Accessorizing

We have all the parts that we need to animate the character at this point. We've got eyes, and a mouth, and we have eyebrows, and all of that, but there are times when you may need accessories for your character, or you need to model in some additional items, such as clothing. So, let me just show you a few strategies for adding to your character. Now, right now we have a character who is kind of naked. He really doesn't have any clothes and that might just work just fine for this particular character and what he needs to do. But if we want, we can add additional detail to the model, to model in something, say like pants or a shirt. So, let's go ahead and take a look at how to do something like pants. So for pants, you need to determine, well, where is his waist and what needs to happen? Well, we can actually do pants with something like a texture, or if you want to be a little bit more specific, we can model in some detail for some creases and some seams. So, we can do that just by…

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