From the course: Introduction to 3D

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Add cameras in 3ds Max

Add cameras in 3ds Max

From the course: Introduction to 3D

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Add cameras in 3ds Max

- [Man] Now, let's move on to rendering. Rendering is a lot like photography. And in order to do that, we need lights and cameras. So, let's go ahead and start off by creating a camera in 3ds Max. Now, a camera is just an object in the scene and we can create objects in our scenes by using, either the create menu here- You can see we have a whole lot of options here. Everything from standard primitives down to lights and cameras. We can also create stuff here on the side bar by clicking on this plus sign and that's our create menu. Now, we have, again, a number of different sub-categories here. And these are primitive objects, shapes, lights and cameras. So, let's go ahead and click on the camera icon. And make sure we're in standard. Now, depending upon how many renderers you have installed, there may be a number of options in this pull-down menu. So, we're going to create a physical camera which mimics a real world…

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