From the course: Maya and Arnold: Exterior Lighting and Rendering
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Adding ceiling lights - Maya Tutorial
From the course: Maya and Arnold: Exterior Lighting and Rendering
Adding ceiling lights
- [Instructor] We now have a good overall wash of light throughout the interior. And if we do a quick Arnold render, you'll see that we've got some good interior light. But there's one thing as part of this structure that we haven't accounted for it, and that's these lights in the ceiling. And we can make those light sources as well. So let's go ahead and do that. Now, I'm actually going to go into my perspective view here. And let's go ahead and zoom in, select one of these lights, and take a look at it. So I'm going to hit F to frame it. And as you can see, it's a very simple piece of geometry. And if we go into the attribute editor, you'll see we have a couple of materials. One is the rim of the light. So that's the exterior outside edge of the light. We have a black material for in between that. And then we have this light bulb material, and that's what we're going to work with. And this basically simulates a light…
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