From the course: Maya and After Effects: Product Visualization

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Adding glow effects

Adding glow effects

From the course: Maya and After Effects: Product Visualization

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Adding glow effects

- [Instructor] One of the great advantages of rendering out separate lighting and shading components as passes, is the ability to easily apply effects to those individual components. Here we want to apply a glow effect to just the very brightest parts of our subject. Only the very hottest specular highlights should glow. If this were a single pass rendering, it might be very difficult to isolate the hot spots. The glow effect is triggered by any pixels above a certain brightness threshold. If we apply glow to a single pass render, we would probably get glow all over the place, in locations that we don't want. Because we've had the foresight to render separate passes for the various lighting and shading components, we can easily apply the glow effect to only the appropriate layers. Those layers would be the direct and rim lighting for the specular and coat components. Let's scroll down in the composition timeline,…

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