From the course: Maya: Facial Rigging
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Attaching teeth to jaw - Maya Tutorial
From the course: Maya: Facial Rigging
Attaching teeth to jaw
- [Instructor] So, now I have the eyebrows and the hair attached, and we need to move on to some other objects. So, if I say, take my head here and rotate it, you'll see that, okay I've got my eyebrows in here, but I still have the teeth and the eyes. So, let's focus on the teeth. So, I'm going to select, actually, this geometry here, and hit Control + H, to hide it. And, that way we can see things a little bit more clearly. Now these teeth are basically just geometry, and we can attach them in one of two ways. We can skin it, like we did with the hair. Another way to do it is to use a constraint, and I find for something like this, that it might be a little bit better, because we can then animate the teeth if we need to, so if you're posing your character, maybe the teeth aren't exactly the way that you want, you can reposition them. And you can also add in controls to do that, if you want. Now I'm just going to…
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