From the course: Rigging Mechanical Objects in Maya

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Calculate the number of panels needed

Calculate the number of panels needed - Maya Tutorial

From the course: Rigging Mechanical Objects in Maya

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Calculate the number of panels needed

- We now have our engine connected to the gears and the pulleys. And you can see that we've got a lot of this done. Now the next step is to just move further down the line and connect up this conveyor belt. Now, I've gone ahead and rearranged my layers just a little bit to make things easier. So I'm going to go ahead and turn off the Engine layer. I'm going to make the Table_Support table support layer into a template so we can kind of see what's going on here. And then I'm also going to turn off the Gears and the Pulleys for now. So all we really have now is the conveyor belt. Now this has a couple of different objects. It has two conveyor drums, and their motion will be determined mostly by the pulley that is attached. And then we also have what's called a conveyor panel. Now, these panels are going to run along a motion path, which is a curve. So I need to figure out how long is the panel, and how far is it around this path. Well, we can do that using some tools that we've already…

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