From the course: Introduction to 3D
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Cinema 4D interface and overview
- [Narrator] Now let's move on to Cinema 4D. Cinema 4D is a complete suite of modeling, rendering, and animation tools. It's used mostly in motion graphics, but you can also use it for pretty much anything you want, visualization, feature films, games, and so on. So let's start off by taking a look at the overall interface and layout of Cinema 4D, so that we can get familiar with the software. Now Cinema 4D is available for both Windows and Macintosh, but the interface should be fairly similar between the two. Now I'm using the Windows version. Now the layout of Cinema 4D can change depending upon your use. Now by default you should come in to the start up menu, which should look something like this. But you can change this. So for example, we have a layout called Animate, Model, Sculpt, and so on. Now we're going to be using the standard layout, and that should look something like this. Now in the standard layout…
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Contents
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Cinema 4D interface and overview4m 8s
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Viewports and navigation in Cinema 4D3m 52s
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Select objects in Cinema 4D2m 35s
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Move, rotate, and scale in Cinema 4D4m 55s
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Create hierarchies in Cinema 4D2m 13s
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Add color and textures in Cinema 4D4m 37s
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Set up lights in Cinema 4D3m 57s
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Add cameras in Cinema 4D3m 45s
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Rendering in Cinema 4D1m 53s
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