From the course: Maya: Facial Rigging

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Controlling the cheeks

Controlling the cheeks - Maya Tutorial

From the course: Maya: Facial Rigging

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Controlling the cheeks

- [Instructor] A rig is starting to shape up, but let me show you some additional rigging techniques that you can use in your facial rigs. Now, one of the main rigging techniques that we really haven't touched on, is constraints. So let me show you how to use constraints to control the cheeks. Now, if you remember, we set up the cheeks using some joints. So if I go into my layers panel here and turn on the joints, you'll see we have all of these joints, some of which are kind of right on the surface of the face. And if I turn on or our frame on shade it, and maybe select this one here, which is joint cheek left, I can move that around and manipulate the cheek. Now how much it manipulates the cheek really just depends on how you painted the weights. So if you need more or less, you can certainly just repaint those weights and adjust it as needed. But regardless of that, let me show you how to add a control to it.…

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