From the course: Modeling a Cartoon Character in Maya

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Creating eyes

Creating eyes - Maya Tutorial

From the course: Modeling a Cartoon Character in Maya

Start my 1-month free trial

Creating eyes

- So I've gone ahead and just done some tweaks to the geometry of the character just to smooth him out. And I've also done a little bit of housekeeping. I deleted my reference layers as well as the associated materials, so now I have a pretty clean scene. I have a character with all the history deleted and it's ready to go. Well, it's not quite ready to go. We need some accessories. We need eyes and some teeth and maybe even a tongue. So let's go ahead and start building those. We're gonna start off with the eyes. So I'm gonna go ahead and take my character and we're gonna look at him in the front view. And typically eyes are just created by using spheres and that's what we're gonna do. So I'm gonna go ahead and just create a sphere. And I'm gonna create it about the width from the center of the eye to the center of the space between the eye, something about like that. Now the size of the sphere will depend on a lot of things. It will depend on the size of your eye socket. So…

Contents