From the course: Modeling a Cartoon Character in Maya
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Creating the tongue - Maya Tutorial
From the course: Modeling a Cartoon Character in Maya
Creating the tongue
- I went ahead and modeled the lower teeth. Now I've got five objects in my scene. If we look at them in the out liner, you can see that I've also named these descriptively. I would highly recommend that you keep a name scheme as well. I have my character, I have my left eye, my right eye, and my upper and lower teeth. In fact, if I put it in wire frame, you can see the lower teeth here. Now let's go ahead and add in some more stuff to the mouth. Let's add in a tongue. Tongue is a pretty simple thing to add in. It's basically just a rounded box. Let's go ahead and do that. I'm actually going to go ahead and put everything in wire frame so we can see it. I'm going to start off in the front view and we're going to start with a box. I'm going to make a box not too deep, about a third of the width of the mouth, something like that. Then just pull it out just a little bit. The tongue should be pretty flexible. All we need to do is make sure it has enough detail to animate and just get the…
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