From the course: Maya and After Effects: Product Visualization
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Directing flood lighting
From the course: Maya and After Effects: Product Visualization
Directing flood lighting
- [Instructor] In the last movie, we created an Arnold area light for our floodlighting setup. Now let's add another one and position those lights in order to art direct the look of the shot. If you've got the Arnold Renderer running in the camera view, you'll want to stop that. And once it's stopped, let's make a duplicate of the area light. Select it, go into the main menus and choose Edit, Duplicate. And once that duplication is finished, then you can go ahead and start the Arnold Rendering in the camera view port. Now we've got two lights superimposed over one another. The copy, or the duplicate that we've created, is currently selected so let's rename it in the Channel box. Call it "Flood 2 AI Area Light" and press Enter. Let's reposition it. We'll send it over in Translate X to a value of 75 centimeters. Now it's pushed over to the side. Likewise with floodlight one, let's select that and push it over in…
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Contents
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Flood lighting with Arnold area lights3m 29s
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Directing flood lighting4m 19s
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Studio lighting with a spot light5m 43s
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Attenuation over distance with the Decay filter4m 37s
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Accentuating object edges with rim lights5m 6s
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Excluding lights and shadows5m 22s
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Controlling visibility of light shading components4m 4s
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Setting up file output options for AOVs4m 11s
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Creating AOVs for render component passes5m 34s
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Creating light groups5m 43s
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Rendering components of light groups6m 8s
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