From the course: Maya: Advanced Texturing
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Leather: Grain paint textures - Maya Tutorial
From the course: Maya: Advanced Texturing
Leather: Grain paint textures
- [Instructor] I'm here in the Mud file and it's time to start painting our textures. I am gonna bring an image plane in here as reference, so as we're texturing we can constantly go and look at the image that we're trying to create or use as our reference. So to bring in an image plane, I'm going to go to our object list, perspective camera, select the image plane and turn it on. Now we don't have any image plane information in here yet, so we'll go down to import, and in the Advanced Texturing source images folder there is a WingbackChairIP, for image plane, and we're gonna open that. Now it may not open for you right at the very beginning, but if you scroll down in the image plane properties you'll see in the scale, in the Y channel there's an "nan", that is not being able to be recognized on the scale of the image. So our image is a square, so we'll come in here and type 1.28, hit enter, and then we will just select out here. And to move our image plane we can just hold down the E…
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Contents
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Review reference materials in Mudbox6m 44s
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Bake hi-res details9m 40s
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Leather: Grain paint textures9m 34s
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Leather: Add cracks7m 36s
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Leather: Final digital sculpting11m 19s
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Leather: Block the color10m 55s
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Leather: Color finalization6m 26s
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Leather: Specular highlights8m 57s
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Leather: Export texture maps3m 53s
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Leather: Render texture maps10m 42s
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