From the course: Maya and After Effects: Product Visualization
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Managing display layers
From the course: Maya and After Effects: Product Visualization
Managing display layers
- [Narrator] Display layers are super useful, for changing the visibility of objects, or making them templated or referenced so that we can't select them in the Viewport. If we look in our Channel Box Layer Editor panel, the bottom is the Layer Editor, and in the Display Layers tab we can see that this particular CAD file came in with several hundred Display Layers, and most of those are empty. It would take us a long time to sort through all of these and figure out what was going on. All I really want to do is just wipe out all of these Display Layers and put all of the objects into a new Display Layer called Robot Layer. Then I'll have other Display layers for cameras and lights and so on. So to delete all those Display Layers, we can go over to the Outliner and in the Outliner Display menu, we want to go up here and turn off the top option that says, 'DAG Options Only,' and DAG stands for The Directed Acyclic Graph. And it…
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Contents
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Setting preferences and interface options7m 3s
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(Locked)
Importing a CAD model8m 39s
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(Locked)
Cleaning up the model6m 14s
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(Locked)
Renaming objects3m 26s
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(Locked)
Building a hierarchy6m 23s
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(Locked)
Managing display layers2m 45s
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(Locked)
Modeling a background cyclorama profile curve5m 7s
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(Locked)
Extruding a cyclorama surface4m 13s
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(Locked)
Creating a camera4m 21s
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(Locked)
Setting aspect ratio and framing the shot5m 40s
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