From the course: Maya and After Effects: Product Visualization
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Modeling a background cyclorama profile curve
From the course: Maya and After Effects: Product Visualization
Modeling a background cyclorama profile curve
- [Instructor] For a backdrop of our product shot we'll create a cyclorama, which is a backdrop in which the floor and the back wall are joined seamlessly by a curve. I've currently got the perspective view maximized. Let's go to the four-viewport layout. Tap the space bar and frame everything in all views. With nothing selected, use the keyboard shortcut Shift + F. Now let's go over to the side view, click in that view. And then maximize it with the space bar once again. We're going to create a two-point circular arc and snap to the grid. So let's enable grid snapping from the status line. And we want to back out a bit with Alt + right mouse button. And track around with Alt + middle mouse button until we can see negative 150 on our grid numbers here in the Z axis. Actually, let's get in a little bit closer just for accuracy, you want to zoom in on this area. This is where we're going to create our circular arc. Go up to the…
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Contents
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Setting preferences and interface options7m 3s
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(Locked)
Importing a CAD model8m 39s
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(Locked)
Cleaning up the model6m 14s
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(Locked)
Renaming objects3m 26s
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(Locked)
Building a hierarchy6m 23s
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Managing display layers2m 45s
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(Locked)
Modeling a background cyclorama profile curve5m 7s
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(Locked)
Extruding a cyclorama surface4m 13s
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(Locked)
Creating a camera4m 21s
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(Locked)
Setting aspect ratio and framing the shot5m 40s
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