From the course: Maya: Advanced Materials
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- [Aaron F. Ross] In this course we focused on physically-based rendering with the standard surface. Since Maya is seemingly bottomless there's always more to learn. We've got other courses in the library to help you extend your knowledge. If you're an Arnold user I invite you to take a look at my courses on lighting and shading with the Arnold renderer. The most recent is Maya: Rendering with Arnold 6. I hope you got what you needed from this course, and thanks for watching. Goodbye.
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