From the course: Advanced Mechanics in CG Animation

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Refining the fight scene

Refining the fight scene

From the course: Advanced Mechanics in CG Animation

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Refining the fight scene

- Alright now that you've spent some time animating this shot, let's talk about refining it and making the shot look even sweeter. In this video, I want to concentrate on just one small part, the kick and then the slide back down. So let's hide everything else that we don't need. I'm going to zoom in here, click on her foot, her heel, and let's grab her pole vector too, it's right here. Invert selection, hide everything, and there we go. Now we only have the two controls that we need. Now the first thing I want to do is track the arcs. So let's go to our tools, motion pass, and let's put it around frame 95 to 115. We'll switch it to heads, and click OK. Now let's see what we get. I'm actually going to hide the other character really quick, and just concentrate on this foot. And if you're looking at it you can see that it seems that the foot moves really quick here, really quick here, that is it covers an enormous amount of distance, but then it kind of slows down, it doesn't move that…

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