From the course: Maya: Advanced Texturing
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Review reference materials in Mudbox - Maya Tutorial
From the course: Maya: Advanced Texturing
Review reference materials in Mudbox
- So now we're ready to start texturing in a 3D program called Mudbox. Mudbox is a sculpting and 3D painting texturing tool that we can use to sculpt high-res geometry and do texturing directly on the surface of that geometry. Here in our start file in Mudbox, and you can see the wingback chair that I sculpted in the Maya Advanced Modeling course that I've done. Now this particular model is not ready for texturing. It's actually just a high-res sculpt and if we zoom in and take a look it would be very problematic to actually have to use this particular mesh if we look at its wireframe. There's way too much geometry and there's actually no UVs on this so it'd be very, very difficult to actually take this into the production setting. Now, we want this information from this high-res sculpt, but we need a low-res version of the model to texture on. So let's hop over to Maya. So here in the Maya file, you can see the low-res version of the model that I also created in the Maya Advanced…
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Contents
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Review reference materials in Mudbox6m 44s
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Bake hi-res details9m 40s
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Leather: Grain paint textures9m 34s
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Leather: Add cracks7m 36s
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Leather: Final digital sculpting11m 19s
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Leather: Block the color10m 55s
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Leather: Color finalization6m 26s
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Leather: Specular highlights8m 57s
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Leather: Export texture maps3m 53s
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Leather: Render texture maps10m 42s
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