From the course: Introduction to 3D

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Set up lights in Blender

Set up lights in Blender

From the course: Introduction to 3D

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Set up lights in Blender

- [Speaker] Now let's add some lights to our scene. Before we actually add lights, I'm going to do a little bit of housekeeping here. I'm going to go over to my properties panel, and under context renderer, I'm going to change the render engine. Now up until now, we've been using what's called the EV renderer, and that's a fairly fast renderer, and it's great for modeling and interaction, but we're going to get down to actually doing final rendering. So I'm going to change my renderer to cycles. And that will give us a much more accurate view of our final render. Now when we select cycles, we can also change the device. Now I'm using my CPU, but you can also use a graphics card or a GPU if you want. Now with our renderer in place, we can now start to add lights. Now this is very similar to cameras in that I really want to be in a quad-view, so I can adjust the lights while looking through the camera. So I'm going…

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